Portfolio / 2026Based in the Philippines

Creative frontenddeveloper.

I'm John Gulliver. I build responsive websites, expressive interfaces, and playful digital products—turning ideas into experiences people can actually use.

Explore
work

Things I've brought
to life.

A selection of frontend experiments spanning 3D commerce, music, creative coding, and responsive web design.

01JOHN / FRONTEND

Interactive 3D storefront

LOOT

A game-like merchandise experience where visitors browse products, rotate 3D items, select sizes, and build an in-page inventory.

Built to explore how motion, state, accessibility, and product storytelling can work together without a heavy framework.

  • Three.js
  • JavaScript
  • Responsive UX
  • Node tests
02JOHN / FRONTEND

Music & culture homepage

MIZRACH PINAZ

A responsive promotional site for a slow-rock band, bringing identity, music, tour information, gallery content, and booking into one atmospheric page.

Translated a distinct visual direction into an expressive interface using gradients, typography, glow, and motion in plain CSS.

  • HTML
  • CSS
  • JavaScript
  • Art direction
03JOHN / FRONTEND

Playful interactive experience

ICE CREAM INVITATION

A self-contained Dess Tra Ice Cream Kit invitation with a one-line hero, playful No-button interaction, setup date and time scheduling, and a fireworks confirmation moment.

A compact exercise in visual rhythm, mobile performance, accessible form flow, and turning a simple idea into a polished browser moment.

  • Creative coding
  • CSS motion
  • JavaScript
  • Mobile-first
  • Forms
04 / Supporting work

Princess Jane Portfolio

A responsive static portfolio with project sections, downloadable resources, and a live GitHub Pages deployment.

Good ideas deserve
thoughtful execution.

Portrait of John Gulliver
John Gulliver — Philippines

I'm a frontend developer who enjoys the space between visual design and working software.

My process blends hands-on coding with AI-assisted exploration to move from rough idea to clear, responsive experience. I care about the details: readable structure, useful motion, keyboard access, and interfaces that still feel good on a small screen.

More on GitHub
01

Build

Semantic HTML, modern CSS, JavaScript, responsive systems

02

Interact

Three.js, motion, state, keyboard and pointer experiences

03

Refine

Accessibility, performance thinking, testing, visual polish

Open to remote opportunities

Have a role or an
idea in mind?

johnlipata112904@gmail.com